You take the role of Juno, a survivor of the apocalypse and a trained engineer (a shout-out to Isaac from Dead Space), trying to navigate between a failing human society cloistered in fortified sanctuaries and an outside world ravaged by the infection. â
index.changelog
Changelog Version 1.0.0
â Gameâs first âcompletedâ status!
â Added Ending âBâ, which triggers if losing to A.C.E units in the final level. Comes with a new breeding machine scene + a unique ending room.
â Added Ending âC1â and âC2â. They are basically the same outcome, except C2 is inherently evil. This comes with a group scene involving all the civilian leader girls + Juno (or without Juno, if you pick C2). The condition for this ending is to complete the game without doing any civilian leader sidequests or upgrading the shelter.
â Added Ending âDâ, which is the neutral ending. You have to upgrade the shelter WITHOUT using soldier favours (Base Points only) and complete all civilian leader sidequests.
â Added Ending âEâ, the âbestâ ending. All conditions from âDâ must be met, plus all sidequests finished, plus all 8 âNoteâ items collected.
â Added a great EXPLOSIONNNN effect to killing infected enemies. Call me ArchiGumin.
â Fixed huge bug where you canât complete General Hawkeâs sidequest before the switch order was screwed up
â Fixed buying duplicate weapons from Taylor and upgrades allowing for repetition
â Went back and rewrote the story for Zara and Feinstein to make more sense from Hamilton onwards. Retcon text in hospital, also, revised background stories for Zara and Feinstein
â Added infection behaviour / masturbation trigger. Basically, if your infection gets too high, Juno will stop and start masturbating uncontrollably after a set number of steps. This dissuades players from stacking infection as the only penalty previously was when resting.
â Reload timers added to weapons, which adds a subtle level of difficulty, especially with high damage but high reload time weapons like shotguns
â Bugged morale requirement to get into the University fixed.
â General Hawke sprite and portrait changed
â Unique and rather sexy BGS soundtrack added to Ending Room A! Also, added the base girl sprites.
â Changed the Area 66 staffer to have unique portrait and sprite
â Removed minimap function for now, kind of makes game too easy.
â Added infection removal before departing Brookside #2 during evacuation
â Added four unique SFW âActsâ images, really sets a more professional tone for the game overall!
â Removed a switch that flips when using the Police HQ computer that screws up Natashaâs sidequest
â Minor typo in dog swarm ending fixed
â Fixed being able to go up to Suits Officeâs 2nd floor after completing Billyâs task without talking to the ground floor Suit
â Suitsâ faces and spirtes reskinned
â Fixed bug where Fort Patton B3 Lab couldnât be accesed from B1 in Fort Patton; also, lighting change was not applied to B3, so, fixed that too
â Fixed a huge bug where Dryad goes into harmless âstatueâ mode and is disabled when you are forced out of University then re-enter the Main Campus